A fully procedural soft serve ice cream made with Blender's geometry nodes. Another fun procedural food exercise made over 3 days.
Key features:
- adjustable soft serve height
- adjustable cone depth
- dual flavors, combination of Vanilla + Macha / Chocolate / Custom (Custom allows user to pick from color wheel)
- additional coat of dark chocolate dip with adjustable coverage and drip
- toppings (currently only diced nuts)
- proximity based melting with dripping soft serve that follows the amount of melting incurred. Shading material of the melting soft serve is also directly influenced by the exported attributes from geometry nodes.
- option to toggle between low, medium and high settings for viewport performance
A simple showcase of the various options that are available for customization.
Adjustable cone depth. Embossed patterns are generated dynamically according to size.
Control the height of the soft serve.
Control the amount of dark chocolate dip over the soft serve.
An Empty is used to drive the amount of melting on the soft serve. The length of the dripping soft serve also follows the amount of melting incurred.
The position and length of dripping soft serve around the cone can be randomized.