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Deep Fried Skin Thingy

Just a quick weekend exercise to make a procedural deep fried chicken skin with geo nodes in Blender. Maybe I'll find another time to improve on it further. Shader is procedural as well. Rendered with Eevee.

A couple of chicken drum sticks

A couple of chicken drum sticks

deep fried Suzanne and a few other random stuff

deep fried Suzanne and a few other random stuff

Base Mesh before applying Fried Skin Geometry Nodes

Base Mesh before applying Fried Skin Geometry Nodes