Here's my attempt at another Malaysian local dish - Satay Ayam. It's chicken satay with peanut sauce, rice, cucumbers and onions. As usual, all modeling are non-destructive and procedural using only modifiers on basic geometry meshes. All shaders are fully procedural as well. I wanted to record a real-time video of it in Blender Eevee, but due to the complexity of the shader's nodes, the performance is quite laggy when viewed in rendered mode. I'm particular pleased with this project as the eevee renders came pretty close to the cycles render (i didn't rely too much on cycles only shader nodes in the materials). Hope you like it!